diff --git a/core/src/main/assets/messages/plants/plants.properties b/core/src/main/assets/messages/plants/plants.properties index 240046046..39859e063 100644 --- a/core/src/main/assets/messages/plants/plants.properties +++ b/core/src/main/assets/messages/plants/plants.properties @@ -17,7 +17,7 @@ plants.earthroot.name=earthroot plants.earthroot.desc=When a creature touches an earthroot, its roots create a kind of immobile natural armor around it. plants.earthroot.warden_desc=The roots of an earthroot plant will move with _the Warden_, providing her mobile barkskin armor. plants.earthroot$seed.name=seed of earthroot -plants.earthroot$armor.name=herbal srmor +plants.earthroot$armor.name=herbal armor plants.earthroot$armor.desc=A kind of natural, immobile armor is protecting you. The armor forms plates of bark and twine, wrapping around your body.\n\nThis herbal armor will block %d damage from any physical hit you take, until it eventually runs out of durability and collapses.\n\nAs the armor is immobile, if you attempt to move it will break apart and be lost.\n\nArmor remaining: %d. plants.fadeleaf.name=fadeleaf