From 425a2b163a134c064575d10f44ed19e34faa04fa Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 8 Mar 2015 01:32:36 -0500 Subject: [PATCH] v0.2.4c: made yog mobs much more responsive when the eye is attacked --- .../shatteredpixeldungeon/actors/mobs/Yog.java | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Yog.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Yog.java index d4000c90e..9d667f21f 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Yog.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Yog.java @@ -127,6 +127,12 @@ public class Yog extends Mob { Actor.addDelayed( new Pushing( larva, pos, larva.pos ), -1 ); } + for (Mob mob : Dungeon.level.mobs) { + if (mob instanceof BurningFist || mob instanceof RottingFist || mob instanceof Larva) { + mob.aggro( enemy ); + } + } + return super.defenseProc(enemy, damage); }