v3.3.0: fixed 2 champs spawning on f1 with recent change
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@@ -233,7 +233,7 @@ public class Dungeon {
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initialVersion = version = Game.versionCode;
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initialVersion = version = Game.versionCode;
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challenges = SPDSettings.challenges();
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challenges = SPDSettings.challenges();
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mobsToChampion = -1;
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mobsToChampion = 1;
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Actor.clear();
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Actor.clear();
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Actor.resetNextID();
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Actor.resetNextID();
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