v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded'
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@@ -17,11 +17,7 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class RingOfEvasion extends Ring {
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@@ -39,7 +35,7 @@ public class RingOfEvasion extends Ring {
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return isKnown() ?
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"This ring increases the wearer's ability to focus and anticipate the movements of an enemy. " +
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"The longer the wearer stands still, the more focused they will become. " +
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"A cursed ring will instead make dodging harder." :
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"A degraded ring will instead make dodging harder." :
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super.desc();
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}
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