v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded'

This commit is contained in:
Evan Debenham
2014-11-03 13:45:12 -05:00
parent 1d5b7929be
commit 4415f36e76
9 changed files with 9 additions and 13 deletions
@@ -17,11 +17,7 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items.rings;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
public class RingOfEvasion extends Ring {
@@ -39,7 +35,7 @@ public class RingOfEvasion extends Ring {
return isKnown() ?
"This ring increases the wearer's ability to focus and anticipate the movements of an enemy. " +
"The longer the wearer stands still, the more focused they will become. " +
"A cursed ring will instead make dodging harder." :
"A degraded ring will instead make dodging harder." :
super.desc();
}