v3.2.3: implemented mostly complete new iOS inset support
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committed by
Evan Debenham
parent
0a6a93ec47
commit
452f944678
@@ -172,7 +172,7 @@ public class NoosaScript extends Script {
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Gdx.gl20.glScissor(
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Math.round(camera.x * xScale),
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Math.round((Game.height - camera.screenHeight - camera.y) * yScale) + Game.bottomInset,
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Math.round((Game.height - camera.screenHeight - camera.y) * yScale),
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Math.round(camera.screenWidth * xScale),
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Math.round(camera.screenHeight * yScale));
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} else {
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