v2.0.0: fixed several missing bits in flail ability

This commit is contained in:
Evan Debenham
2022-12-08 12:51:45 -05:00
parent 69be76c7cf
commit 45c8063dec
2 changed files with 22 additions and 11 deletions
@@ -1514,6 +1514,8 @@ items.weapon.melee.flail.ability_name=spin
items.weapon.melee.flail.spin_warn=You can't spin the flail any more.
items.weapon.melee.flail.ability_desc=The Duelist can _spin_ a flail to build up power for a short time. Each turn the flail is spun it will deal +20% damage, to a max of 3 times. At 3 spins the flail is also guaranteed to hit. Starting to spin the flail costs 2 charges.
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
items.weapon.melee.flail$spinabilitytracker.name=spinning
items.weapon.melee.flail$spinabilitytracker.desc=The Duelist is spinning her flail, building damage for her next attack with it. Each spin takes one turn but increases damage by 20%%. At 60%% bonus damage, the flail is also guaranteed to hit.\n\nCurrent bonus damage: %1$d%%.\nTurns remaining: %2$s.
items.weapon.melee.gauntlet.name=stone gauntlet
items.weapon.melee.gauntlet.stats_desc=This is a very fast weapon.