v2.0.0: fixed several missing bits in flail ability
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@@ -1514,6 +1514,8 @@ items.weapon.melee.flail.ability_name=spin
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items.weapon.melee.flail.spin_warn=You can't spin the flail any more.
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items.weapon.melee.flail.ability_desc=The Duelist can _spin_ a flail to build up power for a short time. Each turn the flail is spun it will deal +20% damage, to a max of 3 times. At 3 spins the flail is also guaranteed to hit. Starting to spin the flail costs 2 charges.
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items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
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items.weapon.melee.flail$spinabilitytracker.name=spinning
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items.weapon.melee.flail$spinabilitytracker.desc=The Duelist is spinning her flail, building damage for her next attack with it. Each spin takes one turn but increases damage by 20%%. At 60%% bonus damage, the flail is also guaranteed to hit.\n\nCurrent bonus damage: %1$d%%.\nTurns remaining: %2$s.
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items.weapon.melee.gauntlet.name=stone gauntlet
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items.weapon.melee.gauntlet.stats_desc=This is a very fast weapon.
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