v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges
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@@ -313,7 +313,7 @@ public abstract class Wand extends KindOfWeapon {
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return this;
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}
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protected void updateLevel() {
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public void updateLevel() {
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maxCharges = Math.min( initialCharges() + level, 9 );
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curCharges = Math.min( curCharges, maxCharges );
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