v0.2.2: gave heroes remains a unique heap type & sprite
This commit is contained in:
@@ -17,11 +17,6 @@
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.levels;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Bones;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
|
||||
@@ -34,12 +29,17 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Item;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfWealth;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Room.Type;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.*;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||
import com.watabou.utils.Bundle;
|
||||
import com.watabou.utils.Graph;
|
||||
import com.watabou.utils.Random;
|
||||
import com.watabou.utils.Rect;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
|
||||
public abstract class RegularLevel extends Level {
|
||||
|
||||
protected HashSet<Room> rooms;
|
||||
@@ -632,7 +632,7 @@ public abstract class RegularLevel extends Level {
|
||||
|
||||
Item item = Bones.get();
|
||||
if (item != null) {
|
||||
drop( item, randomDropCell() ).type = Heap.Type.SKELETON;
|
||||
drop( item, randomDropCell() ).type = Heap.Type.REMAINS;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user