From 471aa3ca7d8997e561b473320a91acc8adf78422 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 7 Mar 2015 17:13:31 -0500 Subject: [PATCH] v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff --- .../shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index a67401eed..099ddd966 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -885,6 +885,7 @@ public class Hero extends Char { } damage += wand.curCharges; } + break; case SNIPER: if (rangedWeapon != null) { Buff.prolong( this, SnipersMark.class, attackDelay() * 1.1f ).object = enemy.id();