v0.6.1: fixed berserker instantly dieing on loading a run
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@@ -242,6 +242,8 @@ public class Hero extends Char {
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heroClass = HeroClass.restoreInBundle( bundle );
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heroClass = HeroClass.restoreInBundle( bundle );
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subClass = HeroSubClass.restoreInBundle( bundle );
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subClass = HeroSubClass.restoreInBundle( bundle );
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berserk = subClass == HeroSubClass.BERSERKER ? buff(Berserk.class) : null;
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attackSkill = bundle.getInt( ATTACK );
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attackSkill = bundle.getInt( ATTACK );
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defenseSkill = bundle.getInt( DEFENSE );
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defenseSkill = bundle.getInt( DEFENSE );
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