Merging 1.7.5 Source: sprites and assets changes
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@@ -18,13 +18,22 @@
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package com.shatteredpixel.shatteredpixeldungeon.sprites;
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import com.watabou.noosa.TextureFilm;
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import com.watabou.noosa.particles.Emitter;
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import com.watabou.noosa.particles.PixelParticle;
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import com.watabou.noosa.particles.Emitter.Factory;
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import com.watabou.utils.PointF;
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import com.watabou.utils.Random;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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public class GooSprite extends MobSprite {
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private Animation pump;
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private Animation pumpAttack;
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private Animation jump;
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private Emitter spray;
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public GooSprite() {
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super();
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@@ -43,7 +52,10 @@ public class GooSprite extends MobSprite {
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pumpAttack = new Animation ( 20, false );
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pumpAttack.frames( frames, 4, 3, 2, 1, 0, 7);
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jump = new Animation( 1, true );
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jump.frames( frames, 6 );
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attack = new Animation( 10, false );
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attack.frames( frames, 8, 9, 10 );
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@@ -58,13 +70,64 @@ public class GooSprite extends MobSprite {
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}
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public void pumpAttack() { play( pumpAttack ); }
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@Override
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public void play( Animation anim, boolean force ) {
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super.play( anim, force );
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if (anim == pump) {
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spray = centerEmitter();
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spray.pour( GooParticle.FACTORY, 0.04f );
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} else if (spray != null) {
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spray.on = false;
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spray = null;
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}
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}
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@Override
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public int blood() {
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return 0xFF000000;
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}
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@Override
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public static class GooParticle extends PixelParticle.Shrinking {
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public static final Emitter.Factory FACTORY = new Factory() {
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@Override
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public void emit( Emitter emitter, int index, float x, float y ) {
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((GooParticle)emitter.recycle( GooParticle.class )).reset( x, y );
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}
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};
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public GooParticle() {
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super();
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color( 0x000000 );
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lifespan = 0.3f;
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acc.set( 0, +50 );
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}
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public void reset( float x, float y ) {
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revive();
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this.x = x;
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this.y = y;
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left = lifespan;
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size = 4;
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speed.polar( -Random.Float( PointF.PI ), Random.Float( 32, 48 ) );
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}
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@Override
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public void update() {
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super.update();
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float p = left / lifespan;
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am = p > 0.5f ? (1 - p) * 2f : 1;
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}
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}
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@Override
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public void onComplete( Animation anim ) {
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super.onComplete(anim);
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