diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/stones/StoneOfFear.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/stones/StoneOfFear.java index 86b62e9d2..6652f5a70 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/stones/StoneOfFear.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/stones/StoneOfFear.java @@ -26,20 +26,16 @@ import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.Actor; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff; -import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Charm; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror; -import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter; import com.shatteredpixel.shatteredpixeldungeon.effects.Flare; -import com.shatteredpixel.shatteredpixeldungeon.effects.Speck; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTilemap; import com.watabou.noosa.audio.Sample; -import com.watabou.utils.PathFinder; public class StoneOfFear extends Runestone { { - image = ItemSpriteSheet.STONE_AFFECTION; + image = ItemSpriteSheet.STONE_FEAR; } @Override diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/ItemSpriteSheet.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/ItemSpriteSheet.java index 5bb15928b..880b27c3c 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/ItemSpriteSheet.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/ItemSpriteSheet.java @@ -495,7 +495,7 @@ public class ItemSpriteSheet { private static final int STONES = xy(1, 21); //16 slots public static final int STONE_AGGRESSION = STONES+0; public static final int STONE_AUGMENTATION = STONES+1; - public static final int STONE_AFFECTION = STONES+2; + public static final int STONE_FEAR = STONES+2; public static final int STONE_BLAST = STONES+3; public static final int STONE_BLINK = STONES+4; public static final int STONE_CLAIRVOYANCE = STONES+5;