From 48fc1d1026a047f43e98e81f1ae9842aa938b7b5 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 26 Jul 2025 10:02:33 -0400 Subject: [PATCH] v3.2.0: fixed detect magic not working on thrown weapons --- .../shatteredpixeldungeon/items/stones/StoneOfDetectMagic.java | 1 - 1 file changed, 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/stones/StoneOfDetectMagic.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/stones/StoneOfDetectMagic.java index 48849d073..cc707822f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/stones/StoneOfDetectMagic.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/stones/StoneOfDetectMagic.java @@ -44,7 +44,6 @@ public class StoneOfDetectMagic extends InventoryStone { @Override public boolean usableOnItem(Item item){ return (item instanceof EquipableItem || item instanceof Wand) - && !(item instanceof MissileWeapon) && (!item.isIdentified() || !item.cursedKnown); }