v2.4.0: fixed DM-300 HP thresholds using < instead of <=
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@@ -489,7 +489,7 @@ public class DM300 extends Mob {
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threshold = HT / 3 * (2 - pylonsActivated);
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}
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if (HP < threshold){
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if (HP <= threshold){
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HP = threshold;
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supercharge();
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}
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