Merging Source v1.7.2: actor changes
This commit is contained in:
@@ -42,7 +42,7 @@ public class Statue extends Mob {
|
||||
spriteClass = StatueSprite.class;
|
||||
|
||||
EXP = 0;
|
||||
state = State.PASSIVE;
|
||||
state = PASSIVE;
|
||||
}
|
||||
|
||||
private Weapon weapon;
|
||||
@@ -106,8 +106,8 @@ public class Statue extends Mob {
|
||||
@Override
|
||||
public void damage( int dmg, Object src ) {
|
||||
|
||||
if (state == State.PASSIVE) {
|
||||
state = State.HUNTING;
|
||||
if (state == PASSIVE) {
|
||||
state = HUNTING;
|
||||
}
|
||||
|
||||
super.damage( dmg, src );
|
||||
@@ -137,7 +137,7 @@ public class Statue extends Mob {
|
||||
|
||||
@Override
|
||||
public boolean reset() {
|
||||
state = State.PASSIVE;
|
||||
state = PASSIVE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user