Merging Source v1.7.2: actor changes
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@@ -86,7 +86,7 @@ public class Wraith extends Mob {
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@Override
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public boolean reset() {
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state = State.WANDERING;
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state = WANDERING;
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return true;
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}
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@@ -112,7 +112,7 @@ public class Wraith extends Mob {
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Wraith w = new Wraith();
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w.adjustStats( Dungeon.depth );
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w.pos = pos;
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w.state = State.HUNTING;
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w.state = w.HUNTING;
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GameScene.add( w, SPAWN_DELAY );
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w.sprite.alpha( 0 );
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