v0.8.1: refactored fog of war to use LibGDX pixmaps

This commit is contained in:
Evan Debenham
2020-05-15 23:10:47 -04:00
parent 72a97fd83b
commit 4a6b0130c0
4 changed files with 20 additions and 129 deletions
@@ -40,13 +40,6 @@ public class SmartTexture extends Texture {
public Atlas atlas;
protected SmartTexture( ) {
//useful for subclasses which want to manage their own texture data
// in cases where pixmaps isn't fast enough.
//subclasses which use this MUST also override some mix of reload/generate/bind
}
public SmartTexture( Pixmap bitmap ) {
this( bitmap, NEAREST, CLAMP, false );
}