v2.2.0: moved ItemButton out of WndBlackSmith
This commit is contained in:
+5
-5
@@ -62,12 +62,12 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.GhostSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.ui.BossHealthBar;
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import com.shatteredpixel.shatteredpixeldungeon.ui.BossHealthBar;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ItemButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.IconTitle;
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import com.shatteredpixel.shatteredpixeldungeon.windows.IconTitle;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBlacksmith;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndQuest;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndQuest;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndUseItem;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndUseItem;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Game;
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@@ -862,8 +862,8 @@ public class DriedRose extends Artifact {
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private static final float BTN_GAP = 12;
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private static final float BTN_GAP = 12;
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private static final int WIDTH = 116;
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private static final int WIDTH = 116;
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private WndBlacksmith.ItemButton btnWeapon;
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private ItemButton btnWeapon;
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private WndBlacksmith.ItemButton btnArmor;
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private ItemButton btnArmor;
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WndGhostHero(final DriedRose rose){
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WndGhostHero(final DriedRose rose){
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@@ -879,7 +879,7 @@ public class DriedRose extends Artifact {
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message.setPos(0, titlebar.bottom() + GAP);
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message.setPos(0, titlebar.bottom() + GAP);
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add( message );
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add( message );
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btnWeapon = new WndBlacksmith.ItemButton(){
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btnWeapon = new ItemButton(){
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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if (rose.weapon != null){
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if (rose.weapon != null){
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@@ -945,7 +945,7 @@ public class DriedRose extends Artifact {
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}
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}
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add( btnWeapon );
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add( btnWeapon );
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btnArmor = new WndBlacksmith.ItemButton(){
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btnArmor = new ItemButton(){
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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if (rose.armor != null){
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if (rose.armor != null){
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@@ -0,0 +1,90 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2023 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Chrome;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.watabou.noosa.NinePatch;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.ui.Component;
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//essentially a RedButton version of ItemSlot
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public class ItemButton extends Component {
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protected NinePatch bg;
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protected ItemSlot slot;
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@Override
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protected void createChildren() {
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super.createChildren();
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bg = Chrome.get(Chrome.Type.RED_BUTTON);
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add(bg);
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slot = new ItemSlot() {
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@Override
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protected void onPointerDown() {
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bg.brightness(1.2f);
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Sample.INSTANCE.play(Assets.Sounds.CLICK);
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}
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@Override
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protected void onPointerUp() {
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bg.resetColor();
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}
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@Override
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protected void onClick() {
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ItemButton.this.onClick();
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}
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};
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slot.enable(true);
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add(slot);
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}
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protected void onClick() {}
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@Override
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protected void layout() {
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super.layout();
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bg.x = x;
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bg.y = y;
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bg.size( width, height );
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slot.setRect( x + 2, y + 2, width - 4, height - 4 );
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}
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public Item item(){
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return slot.item;
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}
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public void item( Item item ) {
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slot.item( item );
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}
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public void clear(){
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slot.clear();
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}
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}
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+4
-63
@@ -21,8 +21,6 @@
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Chrome;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Belongings;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Belongings;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Blacksmith;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Blacksmith;
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@@ -31,13 +29,10 @@ import com.shatteredpixel.shatteredpixeldungeon.items.bags.Bag;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ItemButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.watabou.noosa.NinePatch;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.ui.Component;
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public class WndBlacksmith extends Window {
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public class WndBlacksmith extends Window {
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@@ -90,7 +85,7 @@ public class WndBlacksmith extends Window {
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btnReforge = new RedButton( Messages.get(this, "reforge") ) {
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btnReforge = new RedButton( Messages.get(this, "reforge") ) {
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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Blacksmith.upgrade( btnItem1.item, btnItem2.item );
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Blacksmith.upgrade( btnItem1.item(), btnItem2.item() );
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hide();
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hide();
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}
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}
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};
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};
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@@ -124,8 +119,8 @@ public class WndBlacksmith extends Window {
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if (item != null && btnPressed.parent != null) {
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if (item != null && btnPressed.parent != null) {
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btnPressed.item( item );
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btnPressed.item( item );
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if (btnItem1.item != null && btnItem2.item != null) {
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if (btnItem1.item() != null && btnItem2.item() != null) {
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String result = Blacksmith.verify( btnItem1.item, btnItem2.item );
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String result = Blacksmith.verify( btnItem1.item(), btnItem2.item() );
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if (result != null) {
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if (result != null) {
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GameScene.show( new WndMessage( result ) );
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GameScene.show( new WndMessage( result ) );
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btnReforge.enable( false );
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btnReforge.enable( false );
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@@ -136,59 +131,5 @@ public class WndBlacksmith extends Window {
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}
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}
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}
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}
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};
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};
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public static class ItemButton extends Component {
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protected NinePatch bg;
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protected ItemSlot slot;
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public Item item = null;
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@Override
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protected void createChildren() {
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super.createChildren();
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bg = Chrome.get( Chrome.Type.RED_BUTTON);
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add( bg );
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slot = new ItemSlot() {
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@Override
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protected void onPointerDown() {
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bg.brightness( 1.2f );
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Sample.INSTANCE.play( Assets.Sounds.CLICK );
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}
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@Override
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protected void onPointerUp() {
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bg.resetColor();
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}
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@Override
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protected void onClick() {
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ItemButton.this.onClick();
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}
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};
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slot.enable(true);
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add( slot );
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}
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protected void onClick() {}
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@Override
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protected void layout() {
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super.layout();
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bg.x = x;
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bg.y = y;
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bg.size( width, height );
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slot.setRect( x + 2, y + 2, width - 4, height - 4 );
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}
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public void item( Item item ) {
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slot.item( this.item = item );
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}
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public void clear(){
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slot.clear();
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}
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}
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}
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}
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+11
-10
@@ -31,6 +31,7 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.InterlevelScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.InterlevelScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ItemButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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@@ -47,9 +48,9 @@ public class WndResurrect extends Window {
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public static Object instance;
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public static Object instance;
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private WndBlacksmith.ItemButton btnItem1;
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private ItemButton btnItem1;
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private WndBlacksmith.ItemButton btnItem2;
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private ItemButton btnItem2;
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private WndBlacksmith.ItemButton btnPressed;
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private ItemButton btnPressed;
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RedButton btnContinue;
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RedButton btnContinue;
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@@ -70,7 +71,7 @@ public class WndResurrect extends Window {
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message.setPos(0, titlebar.bottom() + GAP);
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message.setPos(0, titlebar.bottom() + GAP);
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add( message );
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add( message );
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btnItem1 = new WndBlacksmith.ItemButton() {
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btnItem1 = new ItemButton() {
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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btnPressed = btnItem1;
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btnPressed = btnItem1;
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@@ -81,7 +82,7 @@ public class WndResurrect extends Window {
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btnItem1.setRect( (WIDTH - BTN_GAP) / 2 - BTN_SIZE, message.bottom() + BTN_GAP, BTN_SIZE, BTN_SIZE );
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btnItem1.setRect( (WIDTH - BTN_GAP) / 2 - BTN_SIZE, message.bottom() + BTN_GAP, BTN_SIZE, BTN_SIZE );
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add( btnItem1 );
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add( btnItem1 );
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btnItem2 = new WndBlacksmith.ItemButton() {
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btnItem2 = new ItemButton() {
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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btnPressed = btnItem2;
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btnPressed = btnItem2;
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@@ -101,11 +102,11 @@ public class WndResurrect extends Window {
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ankh.detach(Dungeon.hero.belongings.backpack);
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ankh.detach(Dungeon.hero.belongings.backpack);
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if (btnItem1.item != null){
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if (btnItem1.item() != null){
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btnItem1.item.keptThoughLostInvent = true;
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btnItem1.item().keptThoughLostInvent = true;
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}
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}
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if (btnItem2.item != null){
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if (btnItem2.item() != null){
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btnItem2.item.keptThoughLostInvent = true;
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btnItem2.item().keptThoughLostInvent = true;
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}
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}
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InterlevelScene.mode = InterlevelScene.Mode.RESURRECT;
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InterlevelScene.mode = InterlevelScene.Mode.RESURRECT;
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@@ -136,7 +137,7 @@ public class WndResurrect extends Window {
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if (item != null && btnPressed.parent != null) {
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if (item != null && btnPressed.parent != null) {
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btnPressed.item( item );
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btnPressed.item( item );
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if (btnItem1.item == btnItem2.item){
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if (btnItem1.item() == btnItem2.item()){
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if (btnPressed == btnItem1){
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if (btnPressed == btnItem1){
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btnItem2.clear();
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btnItem2.clear();
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} else {
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} else {
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