From 4a93af73ab880235b57a0a51086f619cc71131e1 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 30 May 2023 13:01:32 -0400 Subject: [PATCH] v2.1.0: fixed rare cases of respawn cells in sewer boss entrance doors --- .../shatteredpixeldungeon/levels/SewerBossLevel.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/SewerBossLevel.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/SewerBossLevel.java index 559a62ed1..2c9a94861 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/SewerBossLevel.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/SewerBossLevel.java @@ -158,6 +158,7 @@ public class SewerBossLevel extends SewerLevel { for (Point p : roomEntrance.getPoints()){ int cell = pointToCell(p); if (passable[cell] + && roomEntrance.inside(p) && Actor.findChar(cell) == null && (!Char.hasProp(ch, Char.Property.LARGE) || openSpace[cell])){ candidates.add(cell);