From 4b57537d915adb0e47595633bcb321c2f4221f0c Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 9 Jan 2025 14:31:11 -0500 Subject: [PATCH] v3.0.0: reduced cases where disarming traps would fail to teleport --- .../shatteredpixeldungeon/levels/traps/DisarmingTrap.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/DisarmingTrap.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/DisarmingTrap.java index 18d3a67a1..8489b85d7 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/DisarmingTrap.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/DisarmingTrap.java @@ -84,7 +84,7 @@ public class DisarmingTrap extends Trap{ if (weapon != null && !weapon.cursed) { int cell; - int tries = 20; + int tries = 50; do { cell = Dungeon.level.randomRespawnCell( null ); if (tries-- < 0 && cell != -1) break;