v0.9.4: various bugfixes

- crash on Android text input
- crash on stone of clairvoyance
- bags not working with a full inventory
- missing vfx on wandmaker
This commit is contained in:
Evan Debenham
2021-08-08 19:51:12 -04:00
parent 65a45d19dc
commit 4b6f487f1b
4 changed files with 13 additions and 5 deletions

View File

@@ -18,6 +18,10 @@
-dontwarn com.badlogic.gdx.physics.box2d.utils.Box2DBuild
-dontwarn com.badlogic.gdx.jnigen.BuildTarget*
# needed for libGDX skin reflection used in text fields. Perhaps just don't use skin?
-keepnames class com.badlogic.gdx.graphics.Color { *; }
-keepnames class com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle { *; }
-keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* {
<init>(com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration);
}