v0.9.4: various bugfixes
- crash on Android text input - crash on stone of clairvoyance - bags not working with a full inventory - missing vfx on wandmaker
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4
android/proguard-rules.pro
vendored
4
android/proguard-rules.pro
vendored
@@ -18,6 +18,10 @@
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-dontwarn com.badlogic.gdx.physics.box2d.utils.Box2DBuild
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-dontwarn com.badlogic.gdx.jnigen.BuildTarget*
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# needed for libGDX skin reflection used in text fields. Perhaps just don't use skin?
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-keepnames class com.badlogic.gdx.graphics.Color { *; }
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-keepnames class com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle { *; }
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-keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* {
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<init>(com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration);
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}
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