v1.3.0: fixed a small visual bug with buff icons on full UI
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@@ -240,7 +240,7 @@ public class BuffIndicator extends Component {
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public void updateIcon(){
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public void updateIcon(){
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((BuffIcon)icon).refresh(buff);
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((BuffIcon)icon).refresh(buff);
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//round up to the nearest pixel if <50% faded, otherwise round down
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//round up to the nearest pixel if <50% faded, otherwise round down
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if (!large) {
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if (!large || buff.iconTextDisplay().isEmpty()) {
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text.visible = false;
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text.visible = false;
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float fadeHeight = buff.iconFadePercent() * icon.height();
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float fadeHeight = buff.iconFadePercent() * icon.height();
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float zoom = (camera() != null) ? camera().zoom : 1;
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float zoom = (camera() != null) ? camera().zoom : 1;
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