v2.4.0: fixed a few errors in dried rose ghost desc text
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@@ -210,9 +210,9 @@ items.artifacts.driedrose.desc=Is this the rose that the ghost mentioned before
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items.artifacts.driedrose.desc_no_quest=A dried aged rose that is somehow still holding together despite its age.\n\nIt seems to have some spiritual power, but you have no idea how to use it right now.
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items.artifacts.driedrose.desc_hint=It seems to be missing some petals. Perhaps reattaching them will strengthen the rose.
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items.artifacts.driedrose.desc_cursed=The cursed rose is bound to your hand, it feels eerily cold.
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items.artifacts.driedrose.desc_weapon=Ghost's weapon: %s.
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items.artifacts.driedrose.desc_armor=Ghost's armor: %s.
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items.artifacts.driedrose.desc_str=Ghost's strength: %s.
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items.artifacts.driedrose.desc_weapon=Ghost's weapon: %s
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items.artifacts.driedrose.desc_armor=Ghost's armor: %s
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items.artifacts.driedrose.desc_strength=Ghost's strength: %s
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items.artifacts.driedrose$petal.name=dried petal
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items.artifacts.driedrose$petal.no_rose=You have no rose to add this petal to.
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items.artifacts.driedrose$petal.no_room=There is no room left for this petal, so you discard it.
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+2
-2
@@ -246,11 +246,11 @@ public class DriedRose extends Artifact {
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desc += "\n";
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if (weapon != null) {
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desc += "\n" + Messages.get(this, "desc_weapon", weapon.title());
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desc += "\n" + Messages.get(this, "desc_weapon", Messages.titleCase(weapon.title()));
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}
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if (armor != null) {
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desc += "\n" + Messages.get(this, "desc_armor", armor.title());
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desc += "\n" + Messages.get(this, "desc_armor", Messages.titleCase(armor.title()));
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}
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desc += "\n" + Messages.get(this, "desc_strength", ghostStrength());
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