v1.3.0: nerfed the final reward from crystal path rooms
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@@ -34,6 +34,7 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.EmptyRoom;
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import com.sun.tools.javac.jvm.Gen;
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import com.watabou.utils.Point;
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import com.watabou.utils.Random;
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@@ -137,10 +138,12 @@ public class CrystalPathRoom extends SpecialRoom {
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item = Generator.random(Generator.Category.SCROLL);
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break;
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case 3:
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if (Random.Int(3) == 0){
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item = new ScrollOfTransmutation();
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} else {
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if (Random.Int(2) == 0){
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item = Generator.random(Random.oneOf(Generator.Category.POTION, Generator.Category.SCROLL));
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} else if (Random.Int(2) == 0) {
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item = new PotionOfExperience();
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} else {
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item = new ScrollOfTransmutation();
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}
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break;
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}
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