v0.2.4: updated TODOs
This commit is contained in:
@@ -125,7 +125,7 @@ public class Viscosity extends Glyph {
|
||||
|
||||
target.damage( 1, this );
|
||||
if (target == Dungeon.hero && !target.isAlive()) {
|
||||
// FIXME
|
||||
|
||||
Glyph glyph = new Viscosity();
|
||||
Dungeon.fail( Utils.format( ResultDescriptions.GLYPH, glyph.name() ) );
|
||||
GLog.n( "%s killed you...", glyph.name() );
|
||||
|
||||
Reference in New Issue
Block a user