v0.3.1: fixed bugs with teleportation, cleaned up Lloyd's beacon sfx
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@@ -164,7 +164,7 @@ public class CursedWand {
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break;
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}
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} while (pos == -1);
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if (pos == -1) {
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if (pos == -1 || Dungeon.bossLevel()) {
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GLog.w(ScrollOfTeleportation.TXT_NO_TELEPORT);
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} else {
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ch.pos = pos;
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