From 4de7f3752e9f7ef7d3da1cabe9267e407c44f3f7 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 30 Jun 2018 19:03:03 -0400 Subject: [PATCH] v0.7.0: fixed further bugs with teleportation and locked rooms --- .../items/scrolls/ScrollOfTeleportation.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTeleportation.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTeleportation.java index 5e7c9e3e0..a5f264fe2 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTeleportation.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTeleportation.java @@ -147,7 +147,7 @@ public class ScrollOfTeleportation extends Scroll { if (r instanceof SpecialRoom){ int terr; boolean locked = false; - for (Point p : r.charPlaceablePoints(level)){ + for (Point p : r.getPoints()){ terr = level.map[level.pointToCell(p)]; if (terr == Terrain.LOCKED_DOOR || terr == Terrain.BARRICADE){ locked = true;