v0.8.0: bugfixes:
- Hero FOV not being updated after they are pulled by golems - Necromancer skeletons counting towards mob spawn limits - New Tengu taking damage during phase 2 in rare cases - Keybindings window not accepting unbound keys.
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@@ -78,7 +78,7 @@ public class Button extends Component {
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private Signal.Listener<KeyEvent> keyListener;
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public GameAction keyAction(){
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return GameAction.NONE;
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return null;
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}
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@Override
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