v0.3.0: improved previous hunger mechanics changes, now better coded & clarified

This commit is contained in:
Evan Debenham
2015-04-05 12:40:01 -04:00
parent 80c591e64a
commit 4e34e81365
13 changed files with 63 additions and 15 deletions
@@ -136,7 +136,7 @@ public class Hunger extends Buff implements Hero.Doom {
@Override
public int icon() {
if (Dungeon.level.locked || level < HUNGRY) {
if (level < HUNGRY) {
return BuffIndicator.NONE;
} else if (level < STARVING) {
return BuffIndicator.HUNGER;
@@ -147,7 +147,7 @@ public class Hunger extends Buff implements Hero.Doom {
@Override
public String toString() {
if (Dungeon.level.locked || level < STARVING) {
if (level < STARVING) {
return "Hungry";
} else {
return "Starving";