v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
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@@ -186,7 +186,7 @@ public class Goo extends Mob {
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@Override
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public void move( int step ) {
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((SewerBossLevel)Dungeon.level).seal();
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Dungeon.level.seal();
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super.move( step );
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}
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@@ -195,7 +195,7 @@ public class Goo extends Mob {
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super.die( cause );
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((SewerBossLevel)Dungeon.level).unseal();
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Dungeon.level.unseal();
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GameScene.bossSlain();
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Dungeon.level.drop( new SkeletonKey( Dungeon.depth ), pos ).sprite.drop();
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