v0.3.0c: updated class descriptions
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Evan Debenham
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@@ -31,7 +31,7 @@ public enum HeroSubClass {
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"significantly increasing his damage output." ),
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WARLOCK( "warlock",
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"Normal food does not satisfy the _Warlock_. " +
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"Normal food grants the _Warlock_ additional wand recharge, but does not satisfy his hunger. " +
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"Instead, after killing an enemy, he consumes its soul to heal his wounds and satisfy hunger." ),
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BATTLEMAGE( "battlemage",
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"When fighting with his staff, the _Battlemage_ conjures bonus effects depending on the wand " +
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