From 4ef94da089868333d3dd23f7f00532a7ac1e50bf Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 5 Dec 2024 12:18:06 -0500 Subject: [PATCH] v3.0.0: fixed some time oddness with Radiance --- .../shatteredpixeldungeon/actors/hero/spells/Radiance.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/Radiance.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/Radiance.java index 72faa506f..6f6350413 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/Radiance.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/Radiance.java @@ -62,7 +62,8 @@ public class Radiance extends ClericSpell { for (Mob mob : Dungeon.level.mobs.toArray( new Mob[0] )) { if (mob.alignment != Char.Alignment.ALLY && Dungeon.level.heroFOV[mob.pos]) { Buff.affect(mob, GuidingLight.Illuminated.class); - Buff.affect(mob, Paralysis.class, 1f); + //exactly enough to delay them by 1 turn after the casting + Buff.affect(mob, Paralysis.class, mob.cooldown()+1f); } }