From 5212e1818ae82950c99cfe94c295aa252150b59f Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 13 Apr 2025 12:11:33 -0400 Subject: [PATCH] v3.1.0: fixed Tengu not jumping anymore if he can't see an enemy --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/Tengu.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Tengu.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Tengu.java index b7c4404cb..4397cc120 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Tengu.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Tengu.java @@ -246,7 +246,7 @@ public class Tengu extends Mob { } if (enemy == null) enemy = chooseEnemy(); - if (enemy == null) return; + if (enemy == null) enemy = Dungeon.hero; //jump away from hero if nothing else is being targeted int newPos; if (Dungeon.level instanceof PrisonBossLevel){