From 521527bf87fa006dc569afe8db51f05ed4ec1026 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 17 Dec 2025 16:39:44 -0500 Subject: [PATCH] v3.3.2: fixed skeleton key not clearing distant well landmark --- .../shatteredpixeldungeon/items/artifacts/SkeletonKey.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/artifacts/SkeletonKey.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/artifacts/SkeletonKey.java index ad01a24ca..bc8759ebf 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/artifacts/SkeletonKey.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/artifacts/SkeletonKey.java @@ -205,6 +205,9 @@ public class SkeletonKey extends Artifact { CellEmitter.get( target ).start( Speck.factory( Speck.DISCOVER ), 0.025f, 20 ); curUser.spendAndNext(Actor.TICK); curUser.sprite.idle(); + + //if there is a distant well landmark above, remove it, as we just opened the door + Notes.remove(Notes.Landmark.DISTANT_WELL, Dungeon.depth-1); } }); curUser.busy();