v0.7.5: fixed sai and gauntlets having 1 more defense than intended
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@@ -41,6 +41,6 @@ public class Gauntlet extends MeleeWeapon {
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@Override
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@Override
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public int defenseFactor( Char owner ) {
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public int defenseFactor( Char owner ) {
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return 5; //5 extra defence
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return 4; //4 extra defence
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}
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}
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}
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}
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+1
-1
@@ -41,6 +41,6 @@ public class Sai extends MeleeWeapon {
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@Override
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@Override
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public int defenseFactor( Char owner ) {
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public int defenseFactor( Char owner ) {
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return 3; //3 extra defence
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return 2; //2 extra defence
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}
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}
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}
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}
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