v0.7.5e: added scroll wheel support

This commit is contained in:
Evan Debenham
2019-10-22 20:08:49 -04:00
parent 2ca6815050
commit 53907d8b7a
6 changed files with 214 additions and 38 deletions
@@ -34,14 +34,14 @@ public class PointerArea extends Visual implements Signal.Listener<PointerEvent>
//if true, this PointerArea will always block input, even when it is inactive
public boolean blockWhenInactive = false;
public PointerArea(Visual target ) {
public PointerArea( Visual target ) {
super( 0, 0, 0, 0 );
this.target = target;
PointerEvent.addPointerListener( this );
}
public PointerArea(float x, float y, float width, float height ) {
public PointerArea( float x, float y, float width, float height ) {
super( x, y, width, height );
this.target = this;
@@ -99,17 +99,13 @@ public class PointerArea extends Visual implements Signal.Listener<PointerEvent>
}
}
protected void onPointerDown( PointerEvent event ) {
}
protected void onPointerDown( PointerEvent event ) { }
protected void onPointerUp( PointerEvent event) {
}
protected void onPointerUp( PointerEvent event) { }
protected void onClick( PointerEvent event ) {
}
protected void onClick( PointerEvent event ) { }
protected void onDrag( PointerEvent event ) {
}
protected void onDrag( PointerEvent event ) { }
public void reset() {
curEvent = null;
@@ -0,0 +1,58 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2019 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.noosa;
import com.watabou.input.ScrollEvent;
import com.watabou.utils.Signal;
//pointer area with additional support for detecting scrolling events
public class ScrollArea extends PointerArea {
public ScrollArea( Visual target ){
super( target );
ScrollEvent.addScrollListener( scrollListener );
}
public ScrollArea(float x, float y, float width, float height ) {
super( x, y, width, height );
ScrollEvent.addScrollListener( scrollListener );
}
private Signal.Listener<ScrollEvent> scrollListener = new Signal.Listener<ScrollEvent>() {
@Override
public boolean onSignal(ScrollEvent event) {
if (event != null && target.overlapsScreenPoint( (int)event.pos.x, (int)event.pos.y )){
onScroll( event );
return true;
}
return false;
}
};
protected void onScroll( ScrollEvent event ){ }
@Override
public void destroy() {
super.destroy();
ScrollEvent.removeScrollListener( scrollListener );
}
}