v0.7.5e: added scroll wheel support
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+19
-2
@@ -29,12 +29,13 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
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import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTilemap;
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import com.watabou.input.PointerEvent;
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import com.watabou.input.ScrollEvent;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.PointerArea;
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import com.watabou.noosa.ScrollArea;
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import com.watabou.utils.GameMath;
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import com.watabou.utils.PointF;
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public class CellSelector extends PointerArea {
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public class CellSelector extends ScrollArea {
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public Listener listener = null;
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@@ -47,6 +48,22 @@ public class CellSelector extends PointerArea {
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camera = map.camera();
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dragThreshold = PixelScene.defaultZoom * DungeonTilemap.SIZE / 2;
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mouseZoom = camera.zoom;
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}
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private float mouseZoom;
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@Override
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protected void onScroll( ScrollEvent event ) {
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float diff = event.amount/10f;
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//scale zoom difference so zooming is consistent
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diff /= ((camera.zoom+1)/camera.zoom)-1;
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diff = Math.min(1, diff);
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mouseZoom = GameMath.gate( PixelScene.minZoom, mouseZoom - diff, PixelScene.maxZoom );
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zoom( (int)Math.floor(mouseZoom) );
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}
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@Override
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@@ -23,9 +23,10 @@ package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.watabou.input.PointerEvent;
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import com.watabou.input.ScrollEvent;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.ColorBlock;
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import com.watabou.noosa.PointerArea;
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import com.watabou.noosa.ScrollArea;
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import com.watabou.noosa.ui.Component;
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import com.watabou.utils.Point;
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import com.watabou.utils.PointF;
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@@ -39,11 +40,6 @@ public class ScrollPane extends Component {
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protected Component content;
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protected ColorBlock thumb;
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protected float minX;
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protected float minY;
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protected float maxX;
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protected float maxY;
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public ScrollPane( Component content ) {
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super();
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@@ -107,7 +103,7 @@ public class ScrollPane extends Component {
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public void onClick( float x, float y ) {
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}
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public class PointerController extends PointerArea {
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public class PointerController extends ScrollArea {
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private float dragThreshold;
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@@ -115,6 +111,14 @@ public class ScrollPane extends Component {
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super( 0, 0, 0, 0 );
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dragThreshold = PixelScene.defaultZoom * 8;
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}
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@Override
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protected void onScroll(ScrollEvent event) {
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PointF newPt = new PointF(lastPos);
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newPt.y -= event.amount * content.camera.zoom * 10;
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scroll(newPt);
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dragging = false;
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}
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@Override
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protected void onPointerUp( PointerEvent event ) {
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@@ -138,25 +142,7 @@ public class ScrollPane extends Component {
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protected void onDrag( PointerEvent event ) {
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if (dragging) {
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Camera c = content.camera;
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c.shift( PointF.diff( lastPos, event.current ).invScale( c.zoom ) );
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if (c.scroll.x + width > content.width()) {
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c.scroll.x = content.width() - width;
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}
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if (c.scroll.x < 0) {
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c.scroll.x = 0;
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}
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if (c.scroll.y + height > content.height()) {
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c.scroll.y = content.height() - height;
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}
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if (c.scroll.y < 0) {
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c.scroll.y = 0;
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}
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thumb.y = y + height * c.scroll.y / content.height();
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lastPos.set( event.current );
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scroll(event.current);
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} else if (PointF.distance( event.current, event.start ) > dragThreshold) {
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@@ -166,5 +152,30 @@ public class ScrollPane extends Component {
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}
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}
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private void scroll( PointF current ){
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Camera c = content.camera;
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c.shift( PointF.diff( lastPos, current ).invScale( c.zoom ) );
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if (c.scroll.x + width > content.width()) {
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c.scroll.x = content.width() - width;
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}
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if (c.scroll.x < 0) {
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c.scroll.x = 0;
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}
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if (c.scroll.y + height > content.height()) {
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c.scroll.y = content.height() - height;
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}
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if (c.scroll.y < 0) {
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c.scroll.y = 0;
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}
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thumb.y = y + height * c.scroll.y / content.height();
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lastPos.set( current );
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}
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}
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}
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