diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Tomahawk.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Tomahawk.java index c779b904d..5fafe1a8f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Tomahawk.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Tomahawk.java @@ -22,9 +22,11 @@ package com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles; import com.shatteredpixel.shatteredpixeldungeon.Assets; +import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Bleeding; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff; +import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfSharpshooting; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.watabou.utils.Random; @@ -53,7 +55,7 @@ public class Tomahawk extends MissileWeapon { } public float minBleed(){ - return minBleed(buffedLvl()); + return minBleed(buffedLvl() + RingOfSharpshooting.levelDamageBonus(Dungeon.hero)); } public float minBleed(int lvl){ @@ -61,7 +63,7 @@ public class Tomahawk extends MissileWeapon { } public float maxBleed(){ - return maxBleed(buffedLvl()); + return maxBleed(buffedLvl() + RingOfSharpshooting.levelDamageBonus(Dungeon.hero)); } public float maxBleed(int lvl){