v0.8.2b: final commit
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@@ -74,10 +74,16 @@ public class v0_8_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes = new ChangeInfo("v0.8.2b", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed (caused by v0.8.2a):\n" +
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"_-_ Uncommon crashes when descending to a new floor\n\n" +
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"Fixed (existed prior to v0.8.2):\n" +
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"_-_ Wraiths refusing to spawn over traps despite not being able to activate them"));
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changes = new ChangeInfo("v0.8.2a", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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@@ -100,7 +106,6 @@ public class v0_8_X_Changes {
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"Fixed (existed prior to v0.8.2):\n" +
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"_-_ Pickaxe not getting bloodied by killing bats in rare cases\n" +
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"_-_ Dried rose ghost healing not respecting level lock limits\n" +
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"_-_ Wraiths refusing to spawn over traps despite not being able to activate them\n" +
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"_-_ Enemy respawn timer being reset by saving/loading the game"));
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changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);
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