v0.4.0: refactors and rebalancing to existing weapons

This commit is contained in:
Evan Debenham
2016-05-14 18:32:35 -04:00
parent 8f27e921d8
commit 56ec14e370
28 changed files with 152 additions and 106 deletions
@@ -26,10 +26,15 @@ public class Knuckles extends MeleeWeapon {
{
image = ItemSpriteSheet.KNUCKLEDUSTER;
tier = 1;
DLY = 0.5f; //2x speed
}
public Knuckles() {
super( 1, 1f, 0.5f );
@Override
public int max(int lvl) {
return 6 + //6 base, down from 10
lvl*2; //+1 per level, down from +2
}
}