v0.4.0: refactors and rebalancing to existing weapons

This commit is contained in:
Evan Debenham
2016-05-14 18:32:35 -04:00
parent 8f27e921d8
commit 56ec14e370
28 changed files with 152 additions and 106 deletions
@@ -26,10 +26,16 @@ public class Quarterstaff extends MeleeWeapon {
{
image = ItemSpriteSheet.QUARTERSTAFF;
}
public Quarterstaff() {
super( 2, 1f, 1f );
tier = 2;
}
@Override
public int max(int lvl) {
return 12 + //12 base, down from 15
lvl*(tier+1); //scaling unchanged
}
//TODO add defence bonus code
}