v0.4.0: refactors and rebalancing to existing weapons

This commit is contained in:
Evan Debenham
2016-05-14 18:32:35 -04:00
parent 8f27e921d8
commit 56ec14e370
28 changed files with 152 additions and 106 deletions
@@ -690,7 +690,8 @@ items.weapon.melee.dagger.stats_desc=This is a rather accurate weapon.
items.weapon.melee.dagger.desc=A simple iron dagger with a well worn wooden handle.
items.weapon.melee.glaive.name=glaive
items.weapon.melee.glaive.desc=A polearm consisting of a sword blade on the end of a pole.
items.weapon.melee.glaive.stats_desc=This is a rather slow weapon.\nThis weapon has extra reach.
items.weapon.melee.glaive.desc=A massive polearm consisting of a sword blade on the end of a pole.
items.weapon.melee.greatsword.name=greatsword
items.weapon.melee.greatsword.desc=This towering blade inflicts heavy damage by investing its heft into every swing.
@@ -703,7 +704,7 @@ items.weapon.melee.longsword.name=longsword
items.weapon.melee.longsword.desc=This sword's long razor-sharp steel blade shines reassuringly, though its size does make it quite heavy.
items.weapon.melee.mace.name=mace
items.weapon.melee.mace.stats_desc=This is a slightly fast weapon.
items.weapon.melee.mace.stats_desc=This is a rather accurate weapon.
items.weapon.melee.mace.desc=The iron head of this weapon inflicts substantial damage.
items.weapon.melee.magesstaff.name=mage's staff