v0.7.5e: balance tweaks to snakes
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@@ -22,6 +22,7 @@
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.SnakeSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.SnakeSprite;
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import com.watabou.utils.Random;
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import com.watabou.utils.Random;
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@@ -30,13 +31,14 @@ public class Snake extends Mob {
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{
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{
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spriteClass = SnakeSprite.class;
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spriteClass = SnakeSprite.class;
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HP = HT = 6;
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HP = HT = 4;
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defenseSkill = 20;
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defenseSkill = 25;
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EXP = 2;
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EXP = 2;
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maxLvl = 7;
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maxLvl = 7;
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//TODO loot?
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loot = Generator.Category.SEED;
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lootChance = 0.25f;
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}
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}
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@Override
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@Override
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