v0.4.0: refactored weapons with changed stats to use none-constant values

This commit is contained in:
Evan Debenham
2016-05-14 22:46:20 -04:00
parent 56ec14e370
commit 59628e5f29
9 changed files with 14 additions and 14 deletions
@@ -33,7 +33,7 @@ public class BattleAxe extends MeleeWeapon {
@Override
public int max(int lvl) {
return 20 + //20 base, down from 25
return 4*(tier+1) + //20 base, down from 25
lvl*(tier+1); //scaling unchanged
}