v0.2.3: implementation on timekeepers hourglass (almost done!)

This commit is contained in:
Evan Debenham
2014-12-08 17:10:39 -05:00
parent 59df503355
commit 5bf2d72a90
5 changed files with 77 additions and 14 deletions
@@ -749,6 +749,10 @@ public class Hero extends Char {
if (hunger != null && !hunger.isStarving()) {
hunger.satisfy( -Hunger.STARVING / 10 );
}
Buff buff = buff(TimekeepersHourglass.timeFreeze.class);
if (buff != null)
buff.detach();
InterlevelScene.mode = InterlevelScene.Mode.DESCEND;
Game.switchScene( InterlevelScene.class );
@@ -789,6 +793,10 @@ public class Hero extends Char {
hunger.satisfy( -Hunger.STARVING / 10 );
}
Buff buff = buff(TimekeepersHourglass.timeFreeze.class);
if (buff != null)
buff.detach();
InterlevelScene.mode = InterlevelScene.Mode.ASCEND;
Game.switchScene( InterlevelScene.class );
}