v3.0.1: positive cursed wand pitfall effect no longer drops items
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@@ -115,7 +115,8 @@ public class PitfallTrap extends Trap {
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}
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}
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Heap heap = Dungeon.level.heaps.get(cell);
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Heap heap = Dungeon.level.heaps.get(cell);
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if (heap != null && heap.type != Heap.Type.FOR_SALE
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if (heap != null && !ignoreAllies
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&& heap.type != Heap.Type.FOR_SALE
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&& heap.type != Heap.Type.LOCKED_CHEST
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&& heap.type != Heap.Type.LOCKED_CHEST
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&& heap.type != Heap.Type.CRYSTAL_CHEST) {
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&& heap.type != Heap.Type.CRYSTAL_CHEST) {
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for (Item item : heap.items) {
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for (Item item : heap.items) {
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