v0.3.1d: added a health bar for bosses

This commit is contained in:
Evan Debenham
2015-09-13 04:52:43 -04:00
parent f09e96651b
commit 5cff3a6191
11 changed files with 170 additions and 8 deletions
@@ -233,7 +233,7 @@ public class CavesBossLevel extends Level {
seal();
Mob boss = Bestiary.mob( Dungeon.depth );
boss.state = boss.HUNTING;
boss.state = boss.WANDERING;
do {
boss.pos = Random.Int( LENGTH );
} while (