From 5ee9f7f1558415ae9f89131419ad6eb6c9edcfdf Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 17 Mar 2025 14:32:10 -0400 Subject: [PATCH] v3.0.2: fixed specific cases of push fx not updating char visibility --- .../shatteredpixeldungeon/items/wands/WandOfBlastWave.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfBlastWave.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfBlastWave.java index b61c4aa6d..6db4bfe73 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfBlastWave.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfBlastWave.java @@ -183,6 +183,8 @@ public class WandOfBlastWave extends DamageWand { if (ch == Dungeon.hero){ Dungeon.observe(); GameScene.updateFog(); + } else if (Dungeon.level.heroFOV[initialpos] != Dungeon.level.heroFOV[newPos]){ + Dungeon.observe(); } } }));