From 5fb32d6f0af4a23513179e9dcb8a48dd17f90480 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 18 Sep 2025 11:16:53 -0400 Subject: [PATCH] v3.2.5: radiance now checks if char was killed before applying paralysis --- .../shatteredpixeldungeon/actors/hero/spells/Radiance.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/Radiance.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/Radiance.java index 0f830071f..788d1298c 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/Radiance.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/spells/Radiance.java @@ -74,7 +74,9 @@ public class Radiance extends ClericSpell { Buff.affect(mob, GuidingLight.Illuminated.class); Buff.affect(mob, GuidingLight.WasIlluminatedTracker.class); } - Buff.affect(mob, Paralysis.class, 3f); + if (mob.isActive()) { + Buff.affect(mob, Paralysis.class, 3f); + } } }